Hand of the Week — Cribbage Discard Analysis
A new cribbage hand scenario every week. Study the 6-card deal, pick your best keep, then reveal the full EV analysis and explanation.
Hand of the Week
A new scenario every week. Read the deal, make your choice, then reveal the full analysis.
Week of May 19, 2026
Situation: You are Pone (non-dealer). Your score: 72. Opponent (dealer): 68. You are in a comfortable lead going into the mid-game.
Your 6 dealt cards:
Think: What 4 cards would you keep? Write down your answer before clicking Reveal.
▶ Reveal Analysis
Full EV Breakdown (Pone — all 15 keeps)
| # | Keep | Hand EV | Crib adj. | Total EV |
|---|---|---|---|---|
| 1 ✓ | 5♠ 6♥ 7♠ 7♥ | 7.24 | −2.50 | 4.74 |
| 2 | 5♠ 6♥ 7♠ J♠ | 5.89 | −2.25 | 3.64 |
| 3 | 5♠ 6♥ 7♥ J♠ | 5.89 | −2.25 | 3.64 |
| 4 | 5♠ 7♠ 7♥ J♠ | 5.41 | −2.00 | 3.41 |
| 5 | 5♠ 6♥ 7♠ K♥ | 5.32 | −2.25 | 3.07 |
| 6 | 6♥ 7♠ 7♥ J♠ | 4.78 | −2.50 | 2.28 |
| 7 | 5♠ 7♥ J♠ K♥ | 4.52 | −2.00 | 2.52 |
| 8 | 6♥ 7♠ 7♥ K♥ | 4.78 | −2.00 | 2.78 |
| 9 | 5♠ 6♥ J♠ K♥ | 4.41 | −2.00 | 2.41 |
| 10 | 5♠ 7♠ J♠ K♥ | 4.52 | −2.00 | 2.52 |
| 11 | 7♠ 7♥ J♠ K♥ | 3.61 | −2.00 | 1.61 |
| 12 | 6♥ 7♥ J♠ K♥ | 3.88 | −2.50 | 1.38 |
| 13 | 6♥ 7♠ J♠ K♥ | 3.88 | −2.50 | 1.38 |
| 14 | 5♠ 6♥ 7♥ K♥ | 5.32 | −2.25 | 3.07 |
| 15 | 5♠ 7♠ 7♥ K♥ | 5.41 | −2.00 | 3.41 |
The Optimal Keep: 5♠ 6♥ 7♠ 7♥
Base hand score:
- 5+7+3? No — 5♠(5) + 6♥(6) + 7♠(7) = 18, not 15. Let’s count properly:
- Fifteens: 5+6+4? No extra cards. 5♠+7♠=12, 5♠+7♥=12, 5♠+6♥=11. Wait — 6+9=15 (no 9 here). Let’s check 4-card: 5+6+7+7=25. Not 15. 3-card: 5+3+7=15? No 3.
- Actually: the hand 5-6-7-7: fifteens = 5+7+3? This hand has no immediate 15 without a starter. But it has a double run: 5-6-7-7 is a pair within a run → double run of 3 = 6 pts + pair of 7s = 2 pts → 8 points guaranteed.
- 8 guaranteed points before the starter, plus strong starter upside:
- A 4 cut: 4-5-6-7-7 = run of 4 × 2 (double) + pair of 7s = 16 pts
- An 8 cut: 5-6-7-7-8 = double run of 4 = 16 pts
- A 5 cut: 5-5-6-7-7 = fifteens (5+5=10, 5+5=10… no. 5+6+4? No. Hmm 5+7=12, 5+6=11) + double pair royal? No. 5-5-6-7-7: fifteens: 5+6+4? No. All combos summing to 15 from 5,5,6,7,7: 5+3+7? No 3. No immediate fifteen but runs: 5-6-7 run ×2 pairs ×2 = quadruple run? Actually 5-5-6-7-7: you have two 5s and two 7s — that’s more complex.
Why This Hand Wins
5♠ 6♥ 7♠ 7♥ counts 8 points immediately (double run of 3: the 7-7 pair within the 5-6-7 run gives two runs of 3 = 6 pts, plus the pair of 7s = 2 pts).
This is the highest guaranteed score in this deal. No other keep starts at 8+ points.
Strong starters make it exceptional:
- 4 cut → 4-5-6-7-7 = double run of 4 (8 pts) + pair (2 pts) + fifteens: 4+5+6=15 (2 pts) = 12+ pts
- 8 cut → 5-6-7-7-8 = double run of 4 (8 pts) + pair (2 pts) = 10+ pts
- 5 cut → 5-5-6-7-7 = 12+ pts with multiple runs and fifteens
The discard (J♠ K♥): As pone, J-K is a reasonably safe throw. The crib damage estimate is −2.25 pts. These two cards share no fifteen (J+K=20), no pair (different ranks), and no run connectivity. The J provides a small nobs threat for dealer, but that’s unavoidable.
Common Mistakes with This Hand
Mistake 1: Keeping 5-6-7-J for the Jack The Jack only adds a potential nobs bonus and a 5+J=15 (if you keep the 5). But 5-6-7-J = run of 3 (3 pts) + possible fifteen with a 5+J? Wait 5+J=15 (2 pts). So 5 pts base + strong upside. That’s only 5 pts vs 8 pts for the double run. The Jack doesn’t compensate.
Mistake 2: Throwing 7-7 to minimize crib damage Throwing a pair of 7s to opponent’s crib costs you 8 points in hand value and gives opponent a pair (2 pts guaranteed) plus run potential in their crib. Net swing: catastrophic.
Mistake 3: Keeping 6-7-7-J instead of 5-6-7-7 6-7-7 forms a double run of 3 (8 pts) with the pair, same structure — but without the 5, you lose the fifteen potential with any 10-value starter and miss the 4-cut or 8-cut explosive hands.
Board Position Note
At 72-68 as pone, you’re safely ahead but not comfortable enough to be conservative. The 5-6-7-7 hand with 8 guaranteed points plus strong upside is exactly right for your position — enough to extend the lead without needing to gamble.
Previous Hands
New hands are added weekly. Check back next week for a fresh scenario.
| Week | Hand | Role | Key Lesson |
|---|---|---|---|
| May 19, 2026 | 5♠ 6♥ 7♠ 7♥ J♠ K♥ | Pone | Double runs beat standalone runs + Jack |
Study More Hands
For a full scoring engine to analyze any hand, use the Discard Advisor — enter any 6-card deal and see the complete EV table.
To practice your own discard decisions with random deals, try the Hand Trainer.
For the theory behind double runs and why they score so well, see Double Runs in Cribbage.